Crafting- Less thread utilized. Fishing- Little opportunity on
RuneScape gold catching two fish simultaneously. Fletching- Again, not sure. Any thoughts? Herblore- More chance for herb drops. (I couldn't think of anything better. Ideas?) Hunter- Less chance for the hunter animals to see you/escape.
Mining- Small opportunity to receive two ores simultaneously. (Mine faster is probably a better idea that was suggested.) (I had been originaly thinking more chance of stone but not sure.) Runecrafting- Small chance of doubling the runes you're making. Slayer- +3 stab, +3 crush, +3 slash, +3 magic, +3 range (when I missed one my poor, +3 to all) Smithing- Iron ore no more impure.
Thieving- less opportunity to fail. (Could also be more chance of getting a better reward not certain how thieving works with rewards however ) Woodcutting- Little chance to receive two logs at once. (Wc faster is probably a much better idea that was indicated ) Firemaking- Fires last more. (please note these will be added on to the +9 defence that all the capes have and with the trimmed capes the + prayer)
Sorry if I forgot some abilities. Leaving for the mountain house shortly and this thought popped in my head, just wanted to get down it quickly. Also if this has already been suggested I am sorry, like I said above I am just rushing to get down this and did not take the time to look through the hints. For this reason I likely won't post again for at least 4 hours.
Please feel free to inform your remarks, andything that could be better, anything you don't like. I am hoping that is will be enjoyed and when I will find a great majority of people who approve I shall go to the runescape forums with this suggestion. Enjoy... Please no flaming though. If you do not think it is a fantastic idea then post the flaws you see. You can anybody tell me how to have the poll thing to work? It does not appear to be functioning. Thank you for the tips.
Lright... well a banned member added the concept of a Player Owned Training AreaI did like this idea but a lot of people said that it would be too easy to get to level-126. When I read it I found more openings and errors in it than a copy of the Mona Lisa made of Swiss cheese... First off eliminate that pursuit, no purpose in it, we will just make it a growth of PoH. Second it will require a Good Deal of cash, many things, and a brand new room
Matters that may frighten you concerning this dungeon... that the upcoming things shall follow this phrase: I will not Locate (Insert Rule) within my dungeon. Single Combat(This is really a multi combat dungeon so remember You've been warned...) Safe Spots (This is inteded for just those who are brave enough to risk there things ) Teleporting (Once again for those who are courageous enough to risk it all) Prayer (This is completly cut off by the Gods, if you try praying it Won't work)The magical defence is 12+. If sporting complete monk robes, and you click"operate" on
OSRS buy gold the amulet, a message from you are chat box will appear stating:"Of which God's symbol do you want to display on you are robe? Saradomin, Guthix, Zamarok, or Bandos*."
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