He also produced a blood tithe in which he would give the people of
RuneScape gold his lands protection for blood. Before Lord Drakan took over however, he had to kill the Saradomin followers then push to some river. Well why did not Lord Drakan take over Misthalin completely? This minigame explains that and explores different methods of how it happened.
The minigame begins in an area near the temple where Priest in Peril is located. In order to begin you will need to speak to a commander at the top of the cliff. He informs you that he must keep watch and get prepared to encircle the Misthalin Army if the wicked Myortanian Armies ever attack. He does not tell you much other than you should head on over to the elder from the tent. When you reach the tent you will see and older man with books around him. He'll tell you that an epic battle was fought in this location for the greater good of Misthalin.
If you say that I wish to find out what happened, you'll be given a short cut-scene that shows you that the battle. After the cut-scene you will be provided an introduction on how best to play the game. He lets you know that there are three chief work in the old military, archer, warrior, and monk. If you are an archer you'll be supplied an old bow and old arrows.
If you're an warrior you'll be given an old shield and older sword. If you're an monk you will be supplied a Saradomin decoration and monk robes. Regardless of what job you do select you'll be supplied old holy armour.Shield - blocks all strikes for 5 minutes, but you can't attack yourself. Petrification - your goal is damaged for as much as 6 and turns to rock; they revert after time; their shield is INCREASED since they are made of strong stone.
Combat Spells which you're able to autocast. Cool Down- water component spell which deals up to 14 damage and lowers targets power by 5 percent. Psyshot - maximum hit 18, no result. Flaming Ambition- deals up to 20 damage and raises among your stats . Swift Beam- counts as mage OR range attack, whichever your target is weakest against; 17 damage. Safety Strike- almost sure to hit, and almost always hits max; maximum hit 4. Sanctity of Seren- max hit 20; 28 if goal employs prayer; has a chance of dismissing prayer. I can't think of
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