I read all of the feedback, listen to all the comments, I work really hard to move it on to the programmers and they have made adjustments in response to
Mut 20 coins feedback many times before. That I agree with. I believe this season is undoubtedly the best year we have ever had in terms of listening to feedback and changes being made to it in response. The GCs were not super thrilled about this change. That would be because this is a change that is very awful, and also the GCs are people who care a whole lot about Madden 20 NFL. Request to the community: remember the GCs are men and women who care about Madden 20 NFL, and that the simple fact that the majority of their feedback to EA is behind the scenes does not mean they shills.
No comment wasn't actually said by him, he just never addressed this. To outline my concernif 99 is the stat cap, along with the Max Reducer reduces all stats, then the practical stat cap is going to be 94. Reducers are going to be about to counteract those boosts, so stat cap of 94, although this cans change. I really like my 99 SPD CJ2K feels, and I really don't wish to return to getting my QB airmail cries more often because he has 94 THP and 94 TAD, or to the 94 SPD RB encounter I had 3 weeks ago. I would like someone to address this. At this time, the roadmap looks like: spend three months getting stomped by anyone who can manage more 105s than you, than spend the past month playing identical rosters that play worse (thanks to the 94 stat cap) than the roster you have now. This is not a roadmap. There are far much better choices sitting there staring us in the face - we do not need to say hit sim and fuck it.
Great points all around. Here is my two cents.. Here is apparently the Dev team does not and what Nick does not know either. He stated multiple times"that they are extremely pricey" and the number of resources you'll have to dump. He kept assuring us they wouldn't be built by people. Here is what he does not understand. There is. He has no idea the depth of the openness some or funds individuals either stockpile need to open their wallet.. Creating them"super expensive" really makes things much worse. There are going to be people that's he believes that will get many Max players quickly.
They either have the resources, have the coin to
buy madden coins to acquire the resources, willing to drop money, or a combination of all 3. Making them super pricey obstructs F2P or people low on funds from making something but progress. Given how WIDE the gap is between complete madden max and no madden max, the competitive element of Madden 20 NFL can't afford to permit people to get that much ahead. It is 1 thing while we are at 98s/99 to have a man with tons of 100OVRs. It is entirely different to have men with a 5k+ PWR edge filled with maximum 99 stat players and a reducer that takes my whole teams stat profile down 4-5 in each category. They need to not actually play Madden 20 NFL if they are naive enough to believe they can make something too expensive to build.
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