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Seems like Sega can not retroactively change PSO2 fashions
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    • Last updated October 4, 2020
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Seems like Sega can not retroactively change PSO2 fashions

Posted By wang rui     October 4, 2020    

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I am not sure that is what folks were thinking, at least PSO2 Meseta it's not exactly what I believed. I thought they would run as different matches, so to switch you would need to exit one and launch the other. This means I don't need to do so, and also suggests that NGS is more integrated with PSO2 than I thought originally, particularly with communication being enabled between the matches. It was mainly why I felt it was a bit hard to explain to folks who ask,"is it worth playing because New Genesis is going to replace it?" Because I was always under the belief that New Genesis was likely to wind up linked in a way (but such as PSO2es and IDOLA Phantasy Star Saga are) that the games and content actually co-exist with one another.

The fact that it's described to be as straightforward as a block shift definitely appears to create the hint that New Genesis is likely going to be much more substantial than how PSO2es was handled and whether or not it carries about the upcoming content of this match I am excited to at least know players who now enjoy what there is (or want to be familiar with what there is) aren't suddenly forced to drop everything because it doesn't look like the first game is perishing or being shutdown at least any time soon because of how New Genesis seems to coexist with the present game.

They also cleverly avoided the issue on cooperation and Voice licenses with this movement as it is basically the exact same game therefore all collab things continue to be valid. Mad lads SEGA pulling off one of the biggest expansion without leaving behind the older game in precisely the same client lol.

NGS the sport will function as a different cube, you can basically think of it such as PVP/Battle Arena and Challenge Quest. All NGS-specific styles are essentially better: they look better, have more customizations accessible, and you can move your fingers with them. Seems like Sega can not retroactively change PSO2 fashions into NGS styles, your personality is essentially either going to be PSO2 or NGS model based on what outfit/wear/part they have on. It's from this that some incompatibilities may apply.

Well, I'm presuming for anything that doesn't immediately port out, the question boils down to if that mechanic has some reason to exist. I am supposing that the collecting system (or the one we have) is not likely to maintain NGS, at least release. Probably same with the crafting system. So there will not really be enough things to use a material storage for.

Body paint has the identical limitation as other clothing: if you're using a PSO2 physique, you can still use PSO2 body paint. If you're using an NGS physique, it is possible to only use NGS body paint. Once you equip an NGS outfit/basewear/innerwear thing, you can't use any PSO2 clothing"mixed and matched" along with all the NGS stuff. You need to commit to 1 game's fashion for clothing/body paint. Accessories and hairstyles on the other hand appear to buy meseta pso2 be freely.

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